Andrew Smith (who also coded the HTML)
June 17, 1997
A straghtforward level. A good one to score time points on.
There is a definite order in which to pick up the objects:
Green Key, Suction Boots, Chip, Red Key, Blue Key, Fire Boots, Flippers, toggle the green dot, Yellow Key, Home.
You will notice that there are two distinct loops of travel, the vertical access teleports and the horizontal access teleports. Needless to say you have to keep jumping back and forth between the two to reach your next objective.
If it's points you want, here's the teleport sequence. A single digit means that many jumps on that travel loop only. A double digit means do the first number of jumps to get back to the central cross, switch to the other loop and then do the second number of jumps. This will bring you to the next location in the chain.
pick up # of jumps notes Green Key 4 Enter teleport from bottom Suction Boots 1 - 4 Chip 1 - 2 Red Key 4 Blue Key 4 - 2 Fire Boots 1 Flippers 2 - 3 go go go, you can beat the teeth Toggle the dot 2 - 1 Yellow Key 4 Exit
You should be able to post a score in the high 440's
Saturday, September 27, 1997 9:48 AM
email to Chip's site
I think I've got a new best time for level 38, "Sampler." (Though maybe others have beaten the best since the last scores update?)
My time is 460, for 23600 points. Here's how I do it:
With no hesitation in the following order:
-go around to get green key, go U/D through teleport 4 times to walker room, get suction boots
-(U through teleport 1 time, then:) L/R through teleport 4 times to blob room, get chip
-(L through teleport 1 time, then:) U/D through teleport 2 times to bee room, get red key
-U/D through teleport 4 times to star room (should be ahead of star going down), get blue key
-(U/D through teleport 4 times, then:) L/R through teleport 2 times to paramecium room, get fire boots
-R through teleport 1 time to tank room, get flippers (avoid tank by running down and up path between tank and ball instead of waiting--this gained me about 2 seconds)
-(L/R through teleport 2 times, then:) D/U through teleport 3 times to teeth room (outrun), toggle button
-(U/D through teleport 2 times, then:) R through teleport 1 time to glider room, get yellow key
-L/R through teleport 4 times to ball room, go to exit
Is that clear? It's worked for me a couple of times, and there might even be another second or two that can be gained.